• Space Ships - Game Oriented •
Shows multiple Space Ships that were created for in game use - note... these are modified from the original in game objects because of contractual agreements. 6 ships - 2010.
• Billet Tumbler - Manufacturing •
This was created for high resolution animations showing General Motors / American Axle manufacturing processes.
• Salad Bar •
Created as part of a high resolution animation showing a college food court.
• Starbucks •
This was created as a rendering test in Vray back in 2006. My brother bought me a bottle of Starbucks Liqour for my birthday. Thanks Jay.
• Robot Eggs •
This was born from playing around and creating random objects in Rhino 3D... I saw a pattern developing and this is what it turned into.
• Waste land •
Modeled mainly in Rhino 3D and finished in 3DSMax and Photoshop. Old Render from about 2001. Still a fun character.
• Demonox •
Modeled mainly in Rhino 3D and finished in 3DSMax and Photoshop. Old Render from about 2001. Another fun character.
• Contact Meds •
A project for fun using Vray and 3DSMax 8. Created for the end of my demo reel to showcase my contact info in an interesting way... it flew off the pill into the foreground.
Note: For some projects you will find multiple views / renderings so please scroll down after clicking. These images may also take some time to load. Please be patient. Thank You.
• Asteroid -Game Oriented •
Created for Game Cut Scene / Trailer Graphics - 2010.
• Time Fly •
Inspired by a friends nick name on IRC. Zbrush and 3DSMax back in 2006.
• The Boxer •
Created in 2004 while writing a article on .STL and Rapid Prototyping in a magazine. For a boxing game I worked on.
• Bot 2002 •
Created in 2002 in Rhino3D and 3DSMax. I got lost in creating all the crazy little parts.... was a lot of fun.
• Low Poly Jet •
Done for fun using 3DSMax. Later it wound up in a old demo reel of mine. Made in 2004.
• Bot 1999 •
Created in 1999 in Rhino3D and 3DSMax. A very very early project.
• Bot 2000•
Created in 1999 in Rhino3D and 3DSMax. A very very early project.
Design and Content Copyright Ryan W. Knope 2007